Penta Rankings
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Resume ranking

Ranked on who you beat, and where.

Penta is a resume ranking for college basketball. Every game a team plays is scored on who it was against and where it was played. Beat good teams, especially on the road, and you climb. Lose to bad ones and you fall. The points add up, and the team at the top has the best body of work.

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Updated every morning. All 365 Division I teams, back to 2022–23.

Resume, not power

Most computer rankings are power rankings: they estimate how good a team is and who would win on a neutral field. Penta is a resume ranking: it adds up what a team has already accomplished. The two answer different questions, and they disagree on purpose.

A team can be excellent and still sit low here if it hasn’t beaten anyone yet. A team the computers doubt can sit high if it keeps winning tough games. Penta does use a power ranking — the Massey composite — but only to measure how hard each opponent was to beat. Your own ranking comes entirely from your results against them.

How a game is scored

  1. Start with the opponent’s rank. Opponent strength is the Massey composite, a consensus of dozens of independent computer rating systems. One rank per team, 1 to 365.
  2. Adjust for where the game was played. A road win is harder, so the opponent counts as better than their rank. A home win counts as easier.
    Awayrank × 0.7
    Homerank × 1.3
    Neutral siterank, unchanged
    That adjusted rank places the game in one of five bands.
  3. Score the result. A win is worth 25 points for beating the best possible opponent, down to 1 for the worst. A loss is the mirror image: 1 point for losing to the best, 25 for losing to the worst. A win over any team plus a loss to that same team always adds up to 26. It is the same scale as Penta’s football ranking.

The five bands

BandAdjusted rankA win is worthA loss costs
P1EliteElite1–5025 → 18(1) → (8)
P2StrongStrong51–10018 → 13(8) → (13)
P3DecentDecent101–15013 → 9(13) → (17)
P4WeakWeak151–2009 → 5(17) → (21)
P5CellarCellar201–last5 → 1(21) → (25)

Within each band, points fall on a straight line. The top band is the steepest: beating #1 is worth 25, beating #50 is worth 18. Each band below is a little flatter, so the biggest differences are between wins over the best teams. Losses work the same way in reverse: losing to a top team costs little, and losing to a bad one costs the most.

Games against non-Division I opponents score nothing and don’t count toward a team’s per-game average. Negative numbers appear in parentheses, so a loss worth −2.2 shows as (2.2).

What’s on the site

How it compares to the NCAA quadrants

The NCAA’s quadrants move their cutoffs by venue: Quadrant 1 is a home game against the top 30, a neutral game against the top 50, or a road game against the top 75. Penta adjusts the opponent’s rank instead and keeps the bands fixed, which lands in nearly the same place.

HomeNeutralAway
Quadrant 11–301–501–75
P11–381–501–71
Quadrant 231–7551–10076–135
P239–7651–10072–142

The difference is inside the bands. The quadrants count every Quadrant 1 win the same. Penta scores each game on a sliding scale, so beating #3 is worth more than beating #45. It also splits the bottom into two bands, so a loss to #180 and a loss to #340 are not treated alike.

Does it work?

We scored the last three seasons using only the games played before Selection Sunday. Ten of the committee’s twelve #1 seeds finished in Penta’s top four, and all twelve finished in the top seven. The committee works from its own resume tools, and Penta lands in the same place.

One caveat: those seasons are rated with each year’s final composite, which already knows how the tournament went.

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Already know the drill? Bookmark pentarankings.com/ncaab to skip this page.
Looking for football? Penta Rankings for college football.
Game results, schedules and the composite come from Massey Ratings.